Another Shadowrun book.
One of the coolest of the many cool things about Shadowrun is the incredibly detailed universe. You can really get into it with books like this one, which details the minutia of daily life in the 2060s. From culture, shopping and media to life on the streets, you get a really good feel for the high-tech, high-magic, pseudo-post apocalyptic world.
Not many rules, though, and those that do exist should be easily translatable to whichever edition of the game you choose to play. So rules lawyers will be bored, and roleplayers will be overjoyed.
Slot your credstick, chummer -- you need this one if you're going to be in the world rather than just skate on top of it.
Wednesday, April 30, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment